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Post by Slayer on May 19, 2010 17:51:08 GMT -5
So I got the idea to train a super powerful Dragon-oriented team. I finally have the make-up of my final team down, so now comes the training portion of my team.
Slot 1: Giratina is level 1 and Timid Nature. I've decided that Giratina will be a Special Tank, plus have a high SP ATK, and won't be too low on HP either.
Slot 2:As M said, Charizard is a strong Special Attacker. He will be my main Special attacker, but won't be a pushover defensively either, particularly in SP DEF.
Slot 3:Salamence will be a Physical attacker that has high Defense and will be much faster than Rypherior.
Slot 4:I've also decided to add more non-dragon types to my party, Rypherior is the first due to his high attack and defense. It will be purely physical, having 2-fifths of EVs in ATK and DEF each, and 1-fifth in HP.
Slot 5:The second non-dragon is Umbreon, who is a surprisingly good tank. All of the EVs will be split between DEF and SP DEF.
Slot 6: Thanks to ninja's suggestion, the final slot in my party is going to be Starmie. It will be fast, with high SPATK as well.
I am still open to suggestions on the make-up of my alternate team. Thanks to Gyrados's suggestion, the first 2 will be Latios and Latias.
Thank everybody who has helped so far, and I hope for more help in the future.
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Post by darkfire006 on May 19, 2010 18:13:00 GMT -5
get gyarados i dont know what else garchomp is good also maybe dragonite is good
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Post by Slayer on May 19, 2010 21:08:13 GMT -5
I was thinking of Dragonite, and I'll look into Garchomp. I wasn't going to use Gyrados, because Charizard isn't really a dragon type either, but I''ll look at him and his stats.
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Post by darkfire006 on May 19, 2010 21:09:42 GMT -5
he has an awesome attack and a good moveset
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Post by M on May 19, 2010 21:20:26 GMT -5
1. Giratina is level 1 and Timid Nature. He knows Dragon Breath and Scary Face. I want him to have high Special Stats. I can also switch freely between Origin and Altered forms for attack and defense. (I can easily get another if the nature isn't good) 2. I haven't obtained Charmander yet, what nature should he be? What Stats should I focus on for Charmander? 3. I haven't obtained Bagon yet, what nature should he be? What stat should I focus on for Bagon? 4. What other 3 Pokemon should I pick for the party? I want at least one Pokemon that can take a few hits, and one Pokemon for both Special and Physical attacking. Beyond that, I also would love a fast Pokemon in my party as well, but it is not a priority. I also have no experience EV training, and I need some help knowing what I should fight to get optimal stats. For both point 1 and and 4, Giratina is unable to be in altered form on Wifi so it'll have to stay in Origin form. This solves your problem of having a Pokemon that can take hits since in Origin form, Giratina is a tank in defense. For point 2, Charizard is stronger with special attacks so focus more on the special moves and give him EV stats and any nature that can help boost special attack, or speed but it has to lower attack since you won't be using it much so I recommend the natures Modest or Timid. For point 3, Salamence is typically stronger with his physical attacks but his special attack isn't that bad either. So you can go either full out physical, or a mix set of both physical and special with EVs given to both. Last point, I already said Giratina can be your tank. For your special attacker, I already said Charizard would be it and also Salamence. Dragonite can also fill in this role. Physical attackers could be Salamence, Dragonite, Garchomp (watch out since it's in Ubers and some gyms or people don't want Ubers being used when you battle them), and Flygon. Kingdra is a mixed package. Since both his physical and special are the same, you could go one or the other or both. You could also use Gyarados in your team and Gyarados is a full out physical attacker so don't give him any specials. For tips on EV training and the right natures, I recommend this since it explains everything. www.gamefaqs.com/ds/946308-pokemon-platinum-version/faqs/56146
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Post by Slayer on May 19, 2010 21:52:24 GMT -5
OK thanks.
So if I read this right: Charizard is Physical, Salamence could go either way, Giratina is a good defender. Flygon, Dragonite, Garchomp would be good additions. Where can I find something good about IVs so I can optimize my Giratina's Stats, because he is the first I am training.
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Post by M on May 19, 2010 22:00:40 GMT -5
IVs are a bit hard to control, and since you already caught it, the IVs for it are set. Charizard is special based.
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Post by Slayer on May 20, 2010 0:40:04 GMT -5
I meant a calculator so I can find Giratina's IVs, but I found the one on Serebeii. Thanks for correcting me on Charizard BTW. I'm updating the original post now, so if anyone else wants to help me, read it again first.
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Post by NinjaDeathStrike on May 22, 2010 19:00:20 GMT -5
For spot number 6 I would suggest a revenge killer. So far you have a lot of bulky, heavy hitters. I really like bulky offense, but it's always a good idea to have a least one pokemon who can come and hit hard and fast without needing to set up. If you're really set on having a Dragon I would suggest Flygon holding a choice scarf. Flygon has awesome typing and with a choice scarf it will out-speed everything except faster choice users. Earthquake and Outrage are also a powerful combination.
However, your party has a HUGE weakness to ice right now. Giritina, Salamence, and Rhyperior are all weak to ice and you have no ice resist. I would suggest adding a 6th member who resist ice. Now I get to plug one of my favorite pokemon of all time. Starmie. Starmie has awesome 115 base speed, so it doesn't need a choice scarf. On top of that it's coverage moves are amazing. Starmie gets Hydro Pump, Surf, Ice Beam, Thunderbolt, Grass Knot, it even learns Recover! If one of your dragon's falls, you could bring in Starmie to take out whatever brought it down.
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TheShiningGyarados
Ace Trainer
[glow=skyblue,2,200]Elite Four #2[/glow][M:-100]
Battle Record: 25-13
Posts: 1,144
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Post by TheShiningGyarados on May 22, 2010 19:36:39 GMT -5
I know you don't want to use many legendaries, but what about Latios or Latias?
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Post by Slayer on May 23, 2010 1:05:30 GMT -5
Ninja: I like the idea of Starmie, I'll seriously consider adding one as number six. I didn't realize that Ice would tear my party apart like that. Since your clearly knowledgeable on training it, what EVs should it get? Would Speed and HP be good? As a side note: I am going to breed Ryhorns until I can get one with Rock Head because when It evolves, Rypherior will have Solid Rock, meaning Ice will only do normal damage. Gyrados: I also will consider Latios and Latias for alternates, because I have all but decided to add Starmie as #6. I don't mind at all using legendaries, I am glad you can use them here on the league, because in most leagues, you can't.
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Post by NinjaDeathStrike on May 23, 2010 1:55:00 GMT -5
Starmie @ Life Orb/Leftovers
Hydro Pump/Surf Ice Beam Thunderbolt Recover/Psychic/Grass Knot/Thunderwave
Life orb if you want it to hit harder, leftovers if you want a little bulk. I would suggest maxing out sp attack and speed for the EVs, although if you want a little more HP take the points from Sp Atk. DON'T take any point from speed, Starmie needs it's speed maxed to be the most effective.
Also...if you want Charizard to be a real nightmare, teach it Sunny Day and give in Endure and a Petrya berry. Set up sunny day on your first turn. Then, when you're in danger of being killed, use endure. Your low health will activate blaze and petraya berry. You now have Charizard with Sunny Day, Blaze, and a Petrya boost all going at the same time. With all of those boost, Fireblast (over flamethrower) will roast almost anything.
Charizard @ Petrya Berry
Sunny Day Endure Fire Balst/Flamethrower Dragon Pulse/Solar Beam/Air Slash
EVs in speed and special attack
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Post by Mike on May 25, 2010 22:47:33 GMT -5
dragonite kills nuff said
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Post by M on May 25, 2010 22:51:10 GMT -5
Starmie @ Life Orb/Leftovers Hydro Pump/Surf Ice Beam Thunderbolt Recover/Psychic/Grass Knot/Thunderwave Life orb if you want it to hit harder, leftovers if you want a little bulk. I would suggest maxing out sp attack and speed for the EVs, although if you want a little more HP take the points from Sp Atk. DON'T take any point from speed, Starmie needs it's speed maxed to be the most effective. The problem with this though is that Starmie is not a dragon, nor does it look in anyway like a dragon. I believe the purpose of this team is to build a super strong dragon team was it not?
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Post by NinjaDeathStrike on May 25, 2010 23:00:37 GMT -5
The problem with this though is that Starmie is not a dragon, nor does it look in anyway like a dragon. I believe the purpose of this team is to build a super strong dragon team was it not? Yes, but it's not for a gym, so it doesn't matter. He still has plenty of dragons, and building a mono dragon team is just begging to get swept by anything fast that carries an ice move.
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