Post by celibi2 on May 22, 2011 20:04:34 GMT -5
Name: Gwen
Gwen is a Ranger who loves all pokemon. she has orange hair with a blue ranger top with a bage hoody and bage jeans. (unlike in the picture). she has green eyes, (in the sunlight the picture makes her look like they are brown) and is very quiet, but a great listener. she lives in a family of Officer Jennys and left the home at ten to become a trainer, with not much talent of being an officer. she can be lonely traveling alone in the forest, though her pokemon are there to accompany her. she'll leave the forest every now and then for pokemon contests and to challenge gym leaders, meeting people at every turn in the city. she can't decide from trainer or coordinator, so is mostly both. it may be a record worth winning. she has a special ability to talk to pokemon.
Picture:
Helping Hand - 20 Cha
Action
You
Roll 1d20 and add your Cha Modifier. If the total is over 15, you may summon a random wild pokemon from the area to assist you (it's level is your current pokemon's -5 ~ -1). You may not catch this pokemon.
Recruiter - Helping Hand, 30 Cha
Action
You
Roll 1d20 and add your Cha Modifier. If the total is over 15, you may chose a type, and summon a random wild pokemon of that type from the area to assist you (it's level is your current pokemon's -2 ~ +2). You may not catch this pokemon.
Commander - Recruiter, 40 Cha
Action
You
Roll 1d20 and add your Cha Modifier. If the total is over 15, you may choose a pokemon from the area and summon it (it's level is your current pokemon's level +1 ~ +5). You may not catch this pokemon.
Give Me a Lift - 25 Cha
Action
You
Roll 1d20 and add your Cha Modifier. If the total is over 15, you may choose a pokemon from the area that is capable of carrying you and use it for transportation. It may not battle and you cannot catch this pokemon.
Like minded - 15 Cha
Action
Your pokemon
You may read the thoughts of your pokemon and communicate with them.
Empath - Like minded, 25 Cha
Action
A wild pokemon, or a trained pokemon that likes you
Roll 1d20 and add your Cha modifier. If the total is over 15, you may communicate with that pokemon.
Clairvoyant - Empath, 35 Cha
Action
Any pokemon
Roll 1d20 and add your Cha modifer. If the total is over 15, you may communicate with that pokemon.
Convincing - Empath, 35 Cha
Action (may only be used once per pokemon)
A non-legendary, wild pokemon
Roll 1d20. If the total is over 14, you may convince that pokemon to join your team. This counts as catching that pokemon.
One of Us - Clairvoyant, 45 Cha
Action (may only be used once per pokemon)
A mistreated, trained pokemon
Roll 1d20. If the total is over 14, you may convince the mistreated pokemon to join your team. This counts as catching that pokemon.
Hey Neato! - 20 Cha
Passive
A wild pokemon
Wild pokemon you encounter are more likely to be holding items
Gift Giver - Hey Neato!, 30 Cha
Passive
Your pokemon
Any pokemon you have out gains the secondary ability pick-up
Seeker - Gift Giver, 40 Cha
Once per day
You
Choose an item (other than a TM, pokeball, or signature hold item) then roll 1d20. If the total is 15 or higher, find that item.
Safe Return - 40 Cha
Passive
Your pokemon
You may teach any of your pokemon the move return. Return's type changes to match the type of the pokemon using it (if it is dual type you may only choose one and cannot change it). Return's power is always 5d20 and always receives STAB
POKEMON CAUGHT
Ralts (starter)
Bulbasor
Glameow
Meowth
Treeko
Houndoom
Gengar
Ghastly
Scissor
Chicorita
Wormple
Piplup
Pichu
POKEMON NOT CAUGHT (being taken care of)
Celebi - (it is being taught to talk)
The Celebi was found alone on the back of Gwen's Houndoom -
Gwen is a Ranger who loves all pokemon. she has orange hair with a blue ranger top with a bage hoody and bage jeans. (unlike in the picture). she has green eyes, (in the sunlight the picture makes her look like they are brown) and is very quiet, but a great listener. she lives in a family of Officer Jennys and left the home at ten to become a trainer, with not much talent of being an officer. she can be lonely traveling alone in the forest, though her pokemon are there to accompany her. she'll leave the forest every now and then for pokemon contests and to challenge gym leaders, meeting people at every turn in the city. she can't decide from trainer or coordinator, so is mostly both. it may be a record worth winning. she has a special ability to talk to pokemon.
Picture:
Helping Hand - 20 Cha
Action
You
Roll 1d20 and add your Cha Modifier. If the total is over 15, you may summon a random wild pokemon from the area to assist you (it's level is your current pokemon's -5 ~ -1). You may not catch this pokemon.
Recruiter - Helping Hand, 30 Cha
Action
You
Roll 1d20 and add your Cha Modifier. If the total is over 15, you may chose a type, and summon a random wild pokemon of that type from the area to assist you (it's level is your current pokemon's -2 ~ +2). You may not catch this pokemon.
Commander - Recruiter, 40 Cha
Action
You
Roll 1d20 and add your Cha Modifier. If the total is over 15, you may choose a pokemon from the area and summon it (it's level is your current pokemon's level +1 ~ +5). You may not catch this pokemon.
Give Me a Lift - 25 Cha
Action
You
Roll 1d20 and add your Cha Modifier. If the total is over 15, you may choose a pokemon from the area that is capable of carrying you and use it for transportation. It may not battle and you cannot catch this pokemon.
Like minded - 15 Cha
Action
Your pokemon
You may read the thoughts of your pokemon and communicate with them.
Empath - Like minded, 25 Cha
Action
A wild pokemon, or a trained pokemon that likes you
Roll 1d20 and add your Cha modifier. If the total is over 15, you may communicate with that pokemon.
Clairvoyant - Empath, 35 Cha
Action
Any pokemon
Roll 1d20 and add your Cha modifer. If the total is over 15, you may communicate with that pokemon.
Convincing - Empath, 35 Cha
Action (may only be used once per pokemon)
A non-legendary, wild pokemon
Roll 1d20. If the total is over 14, you may convince that pokemon to join your team. This counts as catching that pokemon.
One of Us - Clairvoyant, 45 Cha
Action (may only be used once per pokemon)
A mistreated, trained pokemon
Roll 1d20. If the total is over 14, you may convince the mistreated pokemon to join your team. This counts as catching that pokemon.
Hey Neato! - 20 Cha
Passive
A wild pokemon
Wild pokemon you encounter are more likely to be holding items
Gift Giver - Hey Neato!, 30 Cha
Passive
Your pokemon
Any pokemon you have out gains the secondary ability pick-up
Seeker - Gift Giver, 40 Cha
Once per day
You
Choose an item (other than a TM, pokeball, or signature hold item) then roll 1d20. If the total is 15 or higher, find that item.
Safe Return - 40 Cha
Passive
Your pokemon
You may teach any of your pokemon the move return. Return's type changes to match the type of the pokemon using it (if it is dual type you may only choose one and cannot change it). Return's power is always 5d20 and always receives STAB
POKEMON CAUGHT
Ralts (starter)
Bulbasor
Glameow
Meowth
Treeko
Houndoom
Gengar
Ghastly
Scissor
Chicorita
Wormple
Piplup
Pichu
POKEMON NOT CAUGHT (being taken care of)
Celebi - (it is being taught to talk)
The Celebi was found alone on the back of Gwen's Houndoom -