Post by Shark on Jan 3, 2012 22:50:04 GMT -5
Sean Morimoto
Lvl 50
Collector +1 Int +1 Cha -1 Dex
HP: 105/105
Age: 16
Day of Birth: 7/9/1884
Str: 10 Mod: +0
Int: 26 Mod: +8
Con: 21 Mod: +5
Dex: 10 Mod: +0
Cha: 44 Mod: +17
Missions:
Beginning of the End
Skills:
One more try...
Once per day
Yourself or your pokemon
You may re-roll any non-battle die throw.
Hey watch it!
Passive
You
Damage you take from trained pokemon is reduced by 50%
On Guard
Passive
You
Damage you take from other humans is reduced by 50%
Weapon Carrier
Passive/Trainer Action
You
You may use tier one weapons effectively
Weapon User - Weapon Carrier, lv10
Passive/Trainer Action
You
You may use tier one or two weapons effectively
Lock... - Weapon User, lv20
Passive/Trainer Action
You
You may use tier one firearms effectively.
Tough guy
Passive
You
All damage done to you is reduced by 10.
Aim for the Horn!
Once Per Day
One of your pokemon
The next attack used by this pokemon is a critical hit
Strong Willed - lv10
Passive
You
Any psychic attempting to manipulate you must pass a check of 20
Bond of Friendship (Sparky)
Passive
Your starter
Add 1d10 to all damage done by your starter's attacks
Bond of Trust - Bond of friendship, lv10 (Sparky)
Passive
Your starter
Add 1d20 to all damage done by your starter's attacks
Bond of Love - Bond of Trust, lv 15 (Sparky)
Passive
Your starter
Add 3d10 to all damage done by your starters attacks. Your starter's attacks (other than OHKO moves) cannot miss.
Survival Instinct - lv20
Passive
You
Your saving throw is 5 instead of 8
Carefully 25 Cha
Trainer action
Your pokemon
If you used this command on this turn, your pokemon will not knock out it's opponent and will instead leave it at 1 HP.
Focused - lv3
Passive
You
You cannot be confused or flinched
Don't Hit Me!
Action
Your pokemon
You may send out a 'guardian' pokemon to protect you when you are attacked. This doesn't count as a trainer action and it may not participate in the battle. On a check of 2 or higher, that pokemon can block damage directed at you, unless it is asleep, fully paralyzed, or frozen.
Smart Shopper - lv7
Passive
You
Cost of buying items at stores is reduced 25%
Smart Shopper (2) - lv10
Passive
You
Anything you have to pay for has it's cost reduced by 50%
Psychic *Type* specialist
Passive
Your pokemon
Choose a type. All attacks of this type used by you or your pokemon receive STAB, even if they normally wouldn't. Moves that would normally receive STAB have their multiplier increased by one level.
Psychic *Type* specialist
Passive
Your pokemon
Choose a type that you have already chosen with *type* specialist (1). All attacks of this type used by you or your pokemon receive STAB, even if they normally wouldn't. All pokemon of that type now receive STAB on all of their moves. In addition, their normal STAB moves have their multipliers increased by one level.
Psychic *Type* Master (Dark weakness)
Passive
Your pokemon
Choose a type that you have already chosen with *type* specialist (2). All attacks of this type used by you or your pokemon receive STAB, even if they normally wouldn't. All pokemon of that type now receive STAB on all of their moves. In addition, their normal STAB moves have their multipliers increased by one level. Choose one of this type's weaknesses. All chosen type pokemon are no longer weak to that weakness. Finally, any pokemon in the party can learn any move of the chosen type (TMs, Move Tutors, etc).
Normal *Type* specialist
Passive
Your pokemon
Choose a type. All attacks of this type used by you or your pokemon receive STAB, even if they normally wouldn't. Moves that would normally receive STAB have their multiplier increased by one level.
Normal *Type* specialist
Passive
Your pokemon
Choose a type that you have already chosen with *type* specialist (1). All attacks of this type used by you or your pokemon receive STAB, even if they normally wouldn't. All pokemon of that type now receive STAB on all of their moves. In addition, their normal STAB moves have their multipliers increased by one level.
Normal *Type* Master (Fighting weakness)
Passive
Your pokemon
Choose a type that you have already chosen with *type* specialist (2). All attacks of this type used by you or your pokemon receive STAB, even if they normally wouldn't. All pokemon of that type now receive STAB on all of their moves. In addition, their normal STAB moves have their multipliers increased by one level. Choose one of this type's weaknesses. All chosen type pokemon are no longer weak to that weakness. Finally, any pokemon in the party can learn any move of the chosen type (TMs, Move Tutors, etc).
Water *Type* specialist
Passive
Your pokemon
Choose a type. All attacks of this type used by you or your pokemon receive STAB, even if they normally wouldn't. Moves that would normally receive STAB have their multiplier increased by one level.
Water *Type* specialist
Passive
Your pokemon
Choose a type that you have already chosen with *type* specialist (1). All attacks of this type used by you or your pokemon receive STAB, even if they normally wouldn't. All pokemon of that type now receive STAB on all of their moves. In addition, their normal STAB moves have their multipliers increased by one level.
Water *Type* Master (Electric weakness)
Passive
Your pokemon
Choose a type that you have already chosen with *type* specialist (2). All attacks of this type used by you or your pokemon receive STAB, even if they normally wouldn't. All pokemon of that type now receive STAB on all of their moves. In addition, their normal STAB moves have their multipliers increased by one level. Choose one of this type's weaknesses. All chosen type pokemon are no longer weak to that weakness. Finally, any pokemon in the party can learn any move of the chosen type (TMs, Move Tutors, etc).
Money: 5,600P
Items:
Weapons: Derringer x2 (F1, 5D10, 70 acc, extremely concealable), (40 Pistol bullets),
Items: 4 Hyper Potions, 3 Full Heals
TMs: Ice Beam, Waterfall
Equip Items
Leftovers (Bronzong)
Pokemon:
Sparky(Espeon)Level 100
Krakatoa (Larvesta) Lvl 100
Epona (Kingdra) lvl 100
Max Hp: 145
Modest
Sniper
HP:15
Atk: 3
Def: 15
Spatk: 45
Sdef: 15
Spd: 37
Hydro Pump
Brine
Dragon Pulse
Focus Energy
Smokescreen
Ice Beam
Fullmetal (Bronzong) lvl 100 @ Leftovers
Chomper (Feraligatr) Lvl 100
Bashful
Torrent
Max HP: 175
Stats:
HP: 25
ATK: 40
DEF: 15
SPATK: 5
SDEF: 15
SPEED: 30
Attacks:
Rock Slide
Earthquake
Crunch
Waterfall
Super Power
Ice Fang
Dyna Blade (Bravairy) Lvl 100
Lvl 50
Collector +1 Int +1 Cha -1 Dex
HP: 105/105
Age: 16
Day of Birth: 7/9/1884
Str: 10 Mod: +0
Int: 26 Mod: +8
Con: 21 Mod: +5
Dex: 10 Mod: +0
Cha: 44 Mod: +17
Missions:
Beginning of the End
Skills:
One more try...
Once per day
Yourself or your pokemon
You may re-roll any non-battle die throw.
Hey watch it!
Passive
You
Damage you take from trained pokemon is reduced by 50%
On Guard
Passive
You
Damage you take from other humans is reduced by 50%
Weapon Carrier
Passive/Trainer Action
You
You may use tier one weapons effectively
Weapon User - Weapon Carrier, lv10
Passive/Trainer Action
You
You may use tier one or two weapons effectively
Lock... - Weapon User, lv20
Passive/Trainer Action
You
You may use tier one firearms effectively.
Tough guy
Passive
You
All damage done to you is reduced by 10.
Aim for the Horn!
Once Per Day
One of your pokemon
The next attack used by this pokemon is a critical hit
Strong Willed - lv10
Passive
You
Any psychic attempting to manipulate you must pass a check of 20
Bond of Friendship (Sparky)
Passive
Your starter
Add 1d10 to all damage done by your starter's attacks
Bond of Trust - Bond of friendship, lv10 (Sparky)
Passive
Your starter
Add 1d20 to all damage done by your starter's attacks
Bond of Love - Bond of Trust, lv 15 (Sparky)
Passive
Your starter
Add 3d10 to all damage done by your starters attacks. Your starter's attacks (other than OHKO moves) cannot miss.
Survival Instinct - lv20
Passive
You
Your saving throw is 5 instead of 8
Carefully 25 Cha
Trainer action
Your pokemon
If you used this command on this turn, your pokemon will not knock out it's opponent and will instead leave it at 1 HP.
Focused - lv3
Passive
You
You cannot be confused or flinched
Don't Hit Me!
Action
Your pokemon
You may send out a 'guardian' pokemon to protect you when you are attacked. This doesn't count as a trainer action and it may not participate in the battle. On a check of 2 or higher, that pokemon can block damage directed at you, unless it is asleep, fully paralyzed, or frozen.
Smart Shopper - lv7
Passive
You
Cost of buying items at stores is reduced 25%
Smart Shopper (2) - lv10
Passive
You
Anything you have to pay for has it's cost reduced by 50%
Psychic *Type* specialist
Passive
Your pokemon
Choose a type. All attacks of this type used by you or your pokemon receive STAB, even if they normally wouldn't. Moves that would normally receive STAB have their multiplier increased by one level.
Psychic *Type* specialist
Passive
Your pokemon
Choose a type that you have already chosen with *type* specialist (1). All attacks of this type used by you or your pokemon receive STAB, even if they normally wouldn't. All pokemon of that type now receive STAB on all of their moves. In addition, their normal STAB moves have their multipliers increased by one level.
Psychic *Type* Master (Dark weakness)
Passive
Your pokemon
Choose a type that you have already chosen with *type* specialist (2). All attacks of this type used by you or your pokemon receive STAB, even if they normally wouldn't. All pokemon of that type now receive STAB on all of their moves. In addition, their normal STAB moves have their multipliers increased by one level. Choose one of this type's weaknesses. All chosen type pokemon are no longer weak to that weakness. Finally, any pokemon in the party can learn any move of the chosen type (TMs, Move Tutors, etc).
Normal *Type* specialist
Passive
Your pokemon
Choose a type. All attacks of this type used by you or your pokemon receive STAB, even if they normally wouldn't. Moves that would normally receive STAB have their multiplier increased by one level.
Normal *Type* specialist
Passive
Your pokemon
Choose a type that you have already chosen with *type* specialist (1). All attacks of this type used by you or your pokemon receive STAB, even if they normally wouldn't. All pokemon of that type now receive STAB on all of their moves. In addition, their normal STAB moves have their multipliers increased by one level.
Normal *Type* Master (Fighting weakness)
Passive
Your pokemon
Choose a type that you have already chosen with *type* specialist (2). All attacks of this type used by you or your pokemon receive STAB, even if they normally wouldn't. All pokemon of that type now receive STAB on all of their moves. In addition, their normal STAB moves have their multipliers increased by one level. Choose one of this type's weaknesses. All chosen type pokemon are no longer weak to that weakness. Finally, any pokemon in the party can learn any move of the chosen type (TMs, Move Tutors, etc).
Water *Type* specialist
Passive
Your pokemon
Choose a type. All attacks of this type used by you or your pokemon receive STAB, even if they normally wouldn't. Moves that would normally receive STAB have their multiplier increased by one level.
Water *Type* specialist
Passive
Your pokemon
Choose a type that you have already chosen with *type* specialist (1). All attacks of this type used by you or your pokemon receive STAB, even if they normally wouldn't. All pokemon of that type now receive STAB on all of their moves. In addition, their normal STAB moves have their multipliers increased by one level.
Water *Type* Master (Electric weakness)
Passive
Your pokemon
Choose a type that you have already chosen with *type* specialist (2). All attacks of this type used by you or your pokemon receive STAB, even if they normally wouldn't. All pokemon of that type now receive STAB on all of their moves. In addition, their normal STAB moves have their multipliers increased by one level. Choose one of this type's weaknesses. All chosen type pokemon are no longer weak to that weakness. Finally, any pokemon in the party can learn any move of the chosen type (TMs, Move Tutors, etc).
Money: 5,600P
Items:
Weapons: Derringer x2 (F1, 5D10, 70 acc, extremely concealable), (40 Pistol bullets),
Items: 4 Hyper Potions, 3 Full Heals
TMs: Ice Beam, Waterfall
Equip Items
Leftovers (Bronzong)
Pokemon:
Sparky(Espeon)Level 100
Max HP: 210
Nature:Timid
Ability:Magic Bounce
Stats:
HP: 30
ATK: 3
DEF: 15
SPATK: 37
SDEF: 15
SPD: 30
Attacks:
Quick Attack
Psychic
Grass Knot
Sand Attack
Signal Beam
Morning Sun
Nature:Timid
Ability:Magic Bounce
Stats:
HP: 30
ATK: 3
DEF: 15
SPATK: 37
SDEF: 15
SPD: 30
Attacks:
Quick Attack
Psychic
Grass Knot
Sand Attack
Signal Beam
Morning Sun
Krakatoa (Larvesta) Lvl 100
Max HP: 210
Nature: Bold
Swarm
HP: 30
ATK: 3
DEF: 15
SPATK: 37
SDEF:15
SPD: 30
Attacks:
Heat Wave
Fiery Dance
Bug Buzz
Sunny Day
Whirlwind
Nature: Bold
Swarm
HP: 30
ATK: 3
DEF: 15
SPATK: 37
SDEF:15
SPD: 30
Attacks:
Heat Wave
Fiery Dance
Bug Buzz
Sunny Day
Whirlwind
Epona (Kingdra) lvl 100
Max Hp: 145
Modest
Sniper
HP:15
Atk: 3
Def: 15
Spatk: 45
Sdef: 15
Spd: 37
Hydro Pump
Brine
Dragon Pulse
Focus Energy
Smokescreen
Ice Beam
Fullmetal (Bronzong) lvl 100 @ Leftovers
Max HP: 250
Levitate
Relaxed (+def -spd)
HP: 50
Atk: 25
Def: 15
Spatk: 22
Sdef: 15
Spd: 3
Attacks:
Hypnosis
Confuse Ray
Earthquake
Rain Dance
Future Sight
Iron Defence
Levitate
Relaxed (+def -spd)
HP: 50
Atk: 25
Def: 15
Spatk: 22
Sdef: 15
Spd: 3
Attacks:
Hypnosis
Confuse Ray
Earthquake
Rain Dance
Future Sight
Iron Defence
Chomper (Feraligatr) Lvl 100
Bashful
Torrent
Max HP: 175
Stats:
HP: 25
ATK: 40
DEF: 15
SPATK: 5
SDEF: 15
SPEED: 30
Attacks:
Rock Slide
Earthquake
Crunch
Waterfall
Super Power
Ice Fang
Dyna Blade (Bravairy) Lvl 100
Max HP: 160
Ability: Sheer Force
Nature: Adamant
HP: 30
Atk: 37
Def: 15
Spatk: 3
Sdef: 15
Spd: 30
Attacks:
Super Power
Tailwind
Crush Claw
Aerial Ace
Brave Bird
Rock Slide
Ability: Sheer Force
Nature: Adamant
HP: 30
Atk: 37
Def: 15
Spatk: 3
Sdef: 15
Spd: 30
Attacks:
Super Power
Tailwind
Crush Claw
Aerial Ace
Brave Bird
Rock Slide