Post by NinjaDeathStrike on May 24, 2010 20:55:08 GMT -5
Our list so far:
Name: Spiriteon (by Ninja)
Type: Ghost
Ability: Frighten (lowers the foe's special attack one stage upon entering battle)
Interesting Moves: Shadow Claw, Sword Dance, Wish, Haunt (a ghost type pursuit), Close Combat
Stats: 100, 114, 80, 40, 90, 101
Battle Role: This eevee is designed to switch into special attacks, absorb the hit, and then kill the special attacker. It wouldn't be able to do a whole lot against strong, physically defensive pokemon, but with it's high hp and decent defenses it would be an awesome tank.
Name: Dracoeon (by Miles Castea)
Type: Dragon
Ability: Intimidate
Interesting Moves: Dragon Dance, Dragon Roar (raises Attack by two levels), Dragon Claw, Draco Fang (A moderately powerful Sp Atk based move with a high critical hit rate)
Stats: 90, 120, 60, 100, 60, 95
Battle Role: Dracoeon follows the design of it's type, with very good stats and great Atk and Sp Atk. Only thing that puts it to side is that it has a weakness to Dragon and Ice types like all Dragon types.
Name: Steeleon or Metaleon (by Slayer)
Type: Steel
Ability: Sturdy
Interesting Moves: Iron Tail, Metal Burst
Stats: 120, 80, 140, 40, 80, 65
Battle Role: Absorbing damage from physical attacks.
Notes: Is a semi-legendary, obtained by fighting an experiment-gone-wrong on Eevee's adaptable DNA. Caught from the new syndacite, can breed Eevees, but Eevee can't evolve into Steeleon (like Manaphy and Phione.)
Name: Zepheon (by Ninja)
Type: Flying
Ability: Magic Guard (for those of you who don't know, this ability prevents additional damage from things like status, SR, etc.)
Interesting Moves: Lull (a 100% accurate sleep move. The flying spore), Air slash, Roost, U-turn, Knock-off
Stats: 85, 30, 80, 124, 90, 116
Battle Role: The ultimate scout and a great revenge killer. Not as fragile as Weavile or Alakazam, but still packing plenty of speed and punch. Zepheon could switch into status attacks and entry hazards without taking damage. It can then sleep an opponent with it's signature 100% accurate sleep move or U-turn to scout your opponent's counter. It's also the only mono-flying type in the game.
Name: Eartheon (by TSG)
Type: Ground
Ability: Cracked Skin (an ability that reduces the amount of damage due to water attacks)
Interesing Moves: Earthquake, Earth Power, Sandstorm, Fault (a ground type version of roar)
Stats: 120, 125, 85, 95, 70, 30
Battle Role: Able to be a strong attacker as well as strong defender. Because of it's weight, it moves very slowly.
@tsg Eartheon looks good. It would make a solid tank, especially thanks to it's ability. It might make a decent lead too with roar, SR, EQ, and maybe stone edge or ice fang for fliers
Name: Spiriteon (by Ninja)
Type: Ghost
Ability: Frighten (lowers the foe's special attack one stage upon entering battle)
Interesting Moves: Shadow Claw, Sword Dance, Wish, Haunt (a ghost type pursuit), Close Combat
Stats: 100, 114, 80, 40, 90, 101
Battle Role: This eevee is designed to switch into special attacks, absorb the hit, and then kill the special attacker. It wouldn't be able to do a whole lot against strong, physically defensive pokemon, but with it's high hp and decent defenses it would be an awesome tank.
Name: Dracoeon (by Miles Castea)
Type: Dragon
Ability: Intimidate
Interesting Moves: Dragon Dance, Dragon Roar (raises Attack by two levels), Dragon Claw, Draco Fang (A moderately powerful Sp Atk based move with a high critical hit rate)
Stats: 90, 120, 60, 100, 60, 95
Battle Role: Dracoeon follows the design of it's type, with very good stats and great Atk and Sp Atk. Only thing that puts it to side is that it has a weakness to Dragon and Ice types like all Dragon types.
Name: Steeleon or Metaleon (by Slayer)
Type: Steel
Ability: Sturdy
Interesting Moves: Iron Tail, Metal Burst
Stats: 120, 80, 140, 40, 80, 65
Battle Role: Absorbing damage from physical attacks.
Notes: Is a semi-legendary, obtained by fighting an experiment-gone-wrong on Eevee's adaptable DNA. Caught from the new syndacite, can breed Eevees, but Eevee can't evolve into Steeleon (like Manaphy and Phione.)
Name: Zepheon (by Ninja)
Type: Flying
Ability: Magic Guard (for those of you who don't know, this ability prevents additional damage from things like status, SR, etc.)
Interesting Moves: Lull (a 100% accurate sleep move. The flying spore), Air slash, Roost, U-turn, Knock-off
Stats: 85, 30, 80, 124, 90, 116
Battle Role: The ultimate scout and a great revenge killer. Not as fragile as Weavile or Alakazam, but still packing plenty of speed and punch. Zepheon could switch into status attacks and entry hazards without taking damage. It can then sleep an opponent with it's signature 100% accurate sleep move or U-turn to scout your opponent's counter. It's also the only mono-flying type in the game.
Name: Eartheon (by TSG)
Type: Ground
Ability: Cracked Skin (an ability that reduces the amount of damage due to water attacks)
Interesing Moves: Earthquake, Earth Power, Sandstorm, Fault (a ground type version of roar)
Stats: 120, 125, 85, 95, 70, 30
Battle Role: Able to be a strong attacker as well as strong defender. Because of it's weight, it moves very slowly.
@tsg Eartheon looks good. It would make a solid tank, especially thanks to it's ability. It might make a decent lead too with roar, SR, EQ, and maybe stone edge or ice fang for fliers