Post by chaosruler10 on Nov 21, 2010 16:28:01 GMT -5
Zero (Chaosruler10)
Ace Trainer
(+1 Agi, +1 Str, -1 Cha)
Age: 18
Strongest boss defeated: Giratina (lvl 100)
Level: 61
0 exp
Max HP = 75
Str = 45 (+11)
Con = 15
Int = 15 (16) (+3) (+1 secret item)
Dex = 28 (40) (+13) (+1 KDF Badge, +1 green scarf, +2 secret item, +1 Tank Top)
Cha = 10 (11) Vermillion City Medal
Skills
Missions Completed
Badge
White Badge
Brown Badge
Cyan Badge
Grey Badge
Blue Badge
Green Badge
Black Badge
Red Badge
Key Items
Journal, Old Rod, Exp Share, excavation Kit, Rail pass, Secret Item, Stiletto Knife(3d10 80 Acc), Lab Coat, Grey Hoodie, Black gloves, Mace (4D20, 60 acc), Sacrafical Knifes (3d10, 85 acc, 20% Burn), Pistol (4d20, 75acc ranged 16 bullets), Day Star( Katana, T3, 5d20, 90 acc, +1 Str), Wakizashi (T3 4D20, 85 acc), Silver Fox Mark (+1 int, +2 Agi), Braclet (+3% weapon Acc)
Items
3 pokeball, leaf stone, gold nuggets, Reaper Cloth, Ultra Balls(20), 3 Lava Cookies (Neutral's gift), 19 Revives, 16 Hyper potions, 9 Full Heals, 2 focus sash, 3 Max Repels, 10 ethers
TMs
TM 40, Tm 34(Shockwave), Tm 14 (Blizzard), Tm16 (Earthquake), TM28(Dig), Tm35 (Flamethrower), TM 90 (Substitute), TM 51 (Roost), TM 62 (Silver Wind), Dark Pulse, Brick Break, Shadow Ball and Stone Edge, Thunder Wave, TM 59 (Dragon Pulse), Tm 52 (Focus Blast), Tm 23 Iron Tail, Tm 06 (Toxic), TM 81 (X-Scissor), Attack Order, Dragon Dance, Outrage, ExtremeSpeed
Money
302,000P
Party Pokemon
Background: After waiting 10 years, a trainer named Zero began to walk on his journey to begin as a pokemon trainer. However, he was kidnapped by mysterious org and went under severe training. Ater 4 years of training and serving Mysterious Org with absolute Loyalty, he was given a shiny Gible as a reward and his first partner. From the very moment, they lay eyes on each other, a bond had already been formed. Zero choose to give Gible the name Shadow as a result. Now given a mission, Zero and Shadow both set off in the region to get more strong pokemon for the organization.
Boxed Pokes
Vicious (Sneasel)
Machamp
Gyarados
Neptune (Sharpedo)
Queen (Mismagius)
Golbat
Item equipped: Exp Share
lvl: 38
Ability: Inner Focus
Nature: Modest ( +Sp atk, -Atk)
Max Hp: 74
Hp: 12
Atk: 9
Def: 10
Sp Atk: 13
Sp Def: 10
Spd: 12
Moves
Wing Attack
Bite
Supersonic
Leechlife
Roost
Aerial Ace
Golbat
Item equipped:
lvl: 50
Ability: Inner Focus
Nature: Modest ( +Sp atk, -Atk)
Max Hp:
Hp:
Atk:
Def:
Sp Atk:
Sp Def:
Spd:
Moves
Haze
Bite
Supersonic
poison Fang
Air cutter
Creeper (Dusknoir)
Roseila
Lvl: 20
Gloom
Rotom-Ice
Lv: 30
Nature: Hasty (+Spd, -Def)
Ability: Levitate
Sableye
Lv: 33
Nature: Gentle (+Sp Def, -Def)
Ability: Keen Eye
Max Hp: 63
Hp: 10
Atk: 11
Def: 11
Sp Atk: 10
Sp Def: 10
Spd: 11
Moves
Shadow Sneak
Fake Out
Detect
Night Shade
Astonish
Disable
Zel (Blaziken)
Ace Trainer
(+1 Agi, +1 Str, -1 Cha)
Age: 18
Strongest boss defeated: Giratina (lvl 100)
Level: 61
0 exp
Max HP = 75
Str = 45 (+11)
Con = 15
Int = 15 (16) (+3) (+1 secret item)
Dex = 28 (40) (+13) (+1 KDF Badge, +1 green scarf, +2 secret item, +1 Tank Top)
Cha = 10 (11) Vermillion City Medal
Skills
Training - 15 Str
Passive
All damaging attacks
Add 1d10 to all attacks made by your pokemon
Improved Training - Training, 20 Str
Passive
All damaging attacks
Add 1d20 to all attacks made by your pokemon
Dedicated Training - Improved Training, 35 Str
Passive
All damaging attacks
Add 3d10 to all attacks made by your pokemon
Though guy
Passive
You
All damage done to you is reduced by 10.
One more try...
Once per day or once per mission
Yourself or your pokemon
You may re-roll any non-battle die throw
Critical Hit!
Once per mission or one per day
One of your pokemon
The next attack used by this pokemon is a critical hit
Weapon Carrier
Passive/Trainer Action
You
You may carry class one weapons (blunt weapons and knives)
Weapon User - Weapon Carrier, lv10
Passive/Trainer Action
You
You may use class one or two weapons effectively (class one weapons, maces, axes, staffs, throwing weapons).
Weapon Master - Weapon User, lv20
Passive/Trainer Action
You
You may use class three weapons effectively (classes one and two, swords, spears, bows, firearms, explosives).
Cha-ching - lv7
Passive
You
Money you earn from battles is increased by 50%
Cha-ching (2) - lv10
Passive
You
Money you earn is increased 100%
Accuracy - 15 Agi
Passive
Your pokemon
All attacks (other than status moves) with base 90 accuracy or higher will almost never miss
Improved Accuracy - Accuracy, 20 Agi
Passive
Your pokemon
All attacks (other than status moves) with base 80 accuracy or higher will almost never miss.
Perfect Accuracy - Accuracy (2), 30 Agi
Passive
You and your pokemon
Attacks (excluding OHKO and status moves) will almost never miss, accuracy lowering moves have no effect on you or your pokemon.
Smart Shopper (1) - lv7
Passive
You
Anything you have to pay for has it's cost reduced by 25%
Smart Shopper (2) - lv10
Passive
You
Anything you have to pay for has it's cost reduced by 50%
Survival Instinct lv20
Passive
You
Your saving throw is 5 instead of 8
Call of the Wild
Passive
You
Damage you take from wild pokemon is reduced by 50%
Strong Willed - lv10
Passive
You
Any psychic attempting to manipulate you must pass a check of 20
Ability Reconditioning - 25 Str
Once after each successfully completed mission
One of your pokemon
Change this pokemon's ability to any compatible ability you choose
Ability Improvement - Ability Reconditioning, 35 Str
Once after each successfully completed mission
One of your pokemon
If this pokemon only has one ability, you may give it a second compatible ability
Ability Manipulation - Ability Improvement, 45 Str
Once after each successfully completed mission
One of your pokemon
If this pokemon only has one ability, you may give it a second ability (excluding Wonderguard, Shadow Tag, or Pure Power). If it already has two abilities you may change one to a different ability (excluding Wonderguard, Shadow Tag, or Pure Power).
On Guard
Passive
You
Damage you take from other humans is reduced by 50%
Nature Reconditioning - 25 Str
Once after each successfully completed mission
One of your pokemon
Change this pokemon's nature to any nature you choose
*Dragon* specialist (may be used multiple times) - 20 in any stat, lv10
Passive
Your pokemon
Choose a type. All attacks of this type used by you or your pokemon receive STAB, even if they normally wouldn't. Moves that would normally receive STAB have their multiplier increased by one level.
*Dragon* specialist (2) (may be used multiple times) - *Dragon* specialist (1), 25 in any stat, lv 15
Passive
Your pokemon
Choose a type that you have already chosen with *type* specialist (1). All attacks of this type used by you or your pokemon receive STAB, even if they normally wouldn't. All pokemon of that type now receive STAB on all of their moves. In addition, their normal STAB moves have their multipliers increased by one level.
*Dragon* Master *Ice Resistance*(may be used multiple times) - *Dragon* Specialist (2), 30 in any stat, lv 20
Passive
Your pokemon
Choose a type that you have already chosen with *type* specialist (2). All attacks of this type used by you or your pokemon receive STAB, even if they normally wouldn't. All pokemon of that type now receive STAB on all of their moves. In addition, their normal STAB moves have their multipliers increased by one level. Choose one of this type's weaknesses. All chosen type pokemon are no longer weak to that weakness. Finally, any pokemon in the party can learn any move of the chosen type (TMs, Move Tutors, etc).
Armor - lv10
Passive
You can craft your own makeshift armor. All damage done to you is reduced by 20
TM Maker - Dex 30
As often as you want. Cannot be used in battle
You
Spend 5000P. Create a pre-existing TM
+Dex - may be used multiple times
Immediately
Yourself
Add one Dex point to your character
TM Crafter - Dex 40
As often as you want. Cannot be used in battle
You
Spend 10000P. Create a TM (with AG approval). Any pokemon of that type may learn the new TM.
Passive
All damaging attacks
Add 1d10 to all attacks made by your pokemon
Improved Training - Training, 20 Str
Passive
All damaging attacks
Add 1d20 to all attacks made by your pokemon
Dedicated Training - Improved Training, 35 Str
Passive
All damaging attacks
Add 3d10 to all attacks made by your pokemon
Though guy
Passive
You
All damage done to you is reduced by 10.
One more try...
Once per day or once per mission
Yourself or your pokemon
You may re-roll any non-battle die throw
Critical Hit!
Once per mission or one per day
One of your pokemon
The next attack used by this pokemon is a critical hit
Weapon Carrier
Passive/Trainer Action
You
You may carry class one weapons (blunt weapons and knives)
Weapon User - Weapon Carrier, lv10
Passive/Trainer Action
You
You may use class one or two weapons effectively (class one weapons, maces, axes, staffs, throwing weapons).
Weapon Master - Weapon User, lv20
Passive/Trainer Action
You
You may use class three weapons effectively (classes one and two, swords, spears, bows, firearms, explosives).
Cha-ching - lv7
Passive
You
Money you earn from battles is increased by 50%
Cha-ching (2) - lv10
Passive
You
Money you earn is increased 100%
Accuracy - 15 Agi
Passive
Your pokemon
All attacks (other than status moves) with base 90 accuracy or higher will almost never miss
Improved Accuracy - Accuracy, 20 Agi
Passive
Your pokemon
All attacks (other than status moves) with base 80 accuracy or higher will almost never miss.
Perfect Accuracy - Accuracy (2), 30 Agi
Passive
You and your pokemon
Attacks (excluding OHKO and status moves) will almost never miss, accuracy lowering moves have no effect on you or your pokemon.
Smart Shopper (1) - lv7
Passive
You
Anything you have to pay for has it's cost reduced by 25%
Smart Shopper (2) - lv10
Passive
You
Anything you have to pay for has it's cost reduced by 50%
Survival Instinct lv20
Passive
You
Your saving throw is 5 instead of 8
Call of the Wild
Passive
You
Damage you take from wild pokemon is reduced by 50%
Strong Willed - lv10
Passive
You
Any psychic attempting to manipulate you must pass a check of 20
Ability Reconditioning - 25 Str
Once after each successfully completed mission
One of your pokemon
Change this pokemon's ability to any compatible ability you choose
Ability Improvement - Ability Reconditioning, 35 Str
Once after each successfully completed mission
One of your pokemon
If this pokemon only has one ability, you may give it a second compatible ability
Ability Manipulation - Ability Improvement, 45 Str
Once after each successfully completed mission
One of your pokemon
If this pokemon only has one ability, you may give it a second ability (excluding Wonderguard, Shadow Tag, or Pure Power). If it already has two abilities you may change one to a different ability (excluding Wonderguard, Shadow Tag, or Pure Power).
On Guard
Passive
You
Damage you take from other humans is reduced by 50%
Nature Reconditioning - 25 Str
Once after each successfully completed mission
One of your pokemon
Change this pokemon's nature to any nature you choose
*Dragon* specialist (may be used multiple times) - 20 in any stat, lv10
Passive
Your pokemon
Choose a type. All attacks of this type used by you or your pokemon receive STAB, even if they normally wouldn't. Moves that would normally receive STAB have their multiplier increased by one level.
*Dragon* specialist (2) (may be used multiple times) - *Dragon* specialist (1), 25 in any stat, lv 15
Passive
Your pokemon
Choose a type that you have already chosen with *type* specialist (1). All attacks of this type used by you or your pokemon receive STAB, even if they normally wouldn't. All pokemon of that type now receive STAB on all of their moves. In addition, their normal STAB moves have their multipliers increased by one level.
*Dragon* Master *Ice Resistance*(may be used multiple times) - *Dragon* Specialist (2), 30 in any stat, lv 20
Passive
Your pokemon
Choose a type that you have already chosen with *type* specialist (2). All attacks of this type used by you or your pokemon receive STAB, even if they normally wouldn't. All pokemon of that type now receive STAB on all of their moves. In addition, their normal STAB moves have their multipliers increased by one level. Choose one of this type's weaknesses. All chosen type pokemon are no longer weak to that weakness. Finally, any pokemon in the party can learn any move of the chosen type (TMs, Move Tutors, etc).
Armor - lv10
Passive
You can craft your own makeshift armor. All damage done to you is reduced by 20
TM Maker - Dex 30
As often as you want. Cannot be used in battle
You
Spend 5000P. Create a pre-existing TM
+Dex - may be used multiple times
Immediately
Yourself
Add one Dex point to your character
TM Crafter - Dex 40
As often as you want. Cannot be used in battle
You
Spend 10000P. Create a TM (with AG approval). Any pokemon of that type may learn the new TM.
Missions Completed
Give a Man a Fish
Rats!
Entomology
Gym Match one
Help! Help! I'm being oppressed!
A Rock and a Hard Place
Hydroelectric showdown
Gym Match 2
Museum Raid
Kids these days
Heart of the Mountain
A Journey East
Gym Match 3
Ticket to Ride
Upstanding Citizens
Gym Match 4
The Uboshita House
Sabotage
Assassin
Gym Match 5
Beneath the Deep
Digging out of trouble
Marine Research
Gym Match 6
Train Robbery
Gym Match 7
The Dark Dweller
Piercing the Veil
GraveRobbers
Rescue Ranger
The Dark One
Crobatman
Gym Match 8
Palkia
Heart of fire and ice
Dialga
Godzilla
Abominal snowman
Saving the city tree
Pirates Treasure
The Thirteen Gate
Even Death may die
A maker of gods
Kidnapping
Psychic Showdown
Island's hoping
Under the Sea
Orge Slayer
Something Fishy
The first one is the hardest
Political Rivalry
Fox Hunter
aquatic safari
20,000 leagues under the sea
Scavarging for parts
The lost city
Black Skies and Raging seas
Rats!
Entomology
Gym Match one
Help! Help! I'm being oppressed!
A Rock and a Hard Place
Hydroelectric showdown
Gym Match 2
Museum Raid
Kids these days
Heart of the Mountain
A Journey East
Gym Match 3
Ticket to Ride
Upstanding Citizens
Gym Match 4
The Uboshita House
Sabotage
Assassin
Gym Match 5
Beneath the Deep
Digging out of trouble
Marine Research
Gym Match 6
Train Robbery
Gym Match 7
The Dark Dweller
Piercing the Veil
GraveRobbers
Rescue Ranger
The Dark One
Crobatman
Gym Match 8
Palkia
Heart of fire and ice
Dialga
Godzilla
Abominal snowman
Saving the city tree
Pirates Treasure
The Thirteen Gate
Even Death may die
A maker of gods
Kidnapping
Psychic Showdown
Island's hoping
Under the Sea
Orge Slayer
Something Fishy
The first one is the hardest
Political Rivalry
Fox Hunter
aquatic safari
20,000 leagues under the sea
Scavarging for parts
The lost city
Black Skies and Raging seas
Badge
White Badge
Brown Badge
Cyan Badge
Grey Badge
Blue Badge
Green Badge
Black Badge
Red Badge
Key Items
Journal, Old Rod, Exp Share, excavation Kit, Rail pass, Secret Item, Stiletto Knife(3d10 80 Acc), Lab Coat, Grey Hoodie, Black gloves, Mace (4D20, 60 acc), Sacrafical Knifes (3d10, 85 acc, 20% Burn), Pistol (4d20, 75acc ranged 16 bullets), Day Star( Katana, T3, 5d20, 90 acc, +1 Str), Wakizashi (T3 4D20, 85 acc), Silver Fox Mark (+1 int, +2 Agi), Braclet (+3% weapon Acc)
Items
3 pokeball, leaf stone, gold nuggets, Reaper Cloth, Ultra Balls(20), 3 Lava Cookies (Neutral's gift), 19 Revives, 16 Hyper potions, 9 Full Heals, 2 focus sash, 3 Max Repels, 10 ethers
TMs
TM 40, Tm 34(Shockwave), Tm 14 (Blizzard), Tm16 (Earthquake), TM28(Dig), Tm35 (Flamethrower), TM 90 (Substitute), TM 51 (Roost), TM 62 (Silver Wind), Dark Pulse, Brick Break, Shadow Ball and Stone Edge, Thunder Wave, TM 59 (Dragon Pulse), Tm 52 (Focus Blast), Tm 23 Iron Tail, Tm 06 (Toxic), TM 81 (X-Scissor), Attack Order, Dragon Dance, Outrage, ExtremeSpeed
Money
302,000P
Party Pokemon
Background: After waiting 10 years, a trainer named Zero began to walk on his journey to begin as a pokemon trainer. However, he was kidnapped by mysterious org and went under severe training. Ater 4 years of training and serving Mysterious Org with absolute Loyalty, he was given a shiny Gible as a reward and his first partner. From the very moment, they lay eyes on each other, a bond had already been formed. Zero choose to give Gible the name Shadow as a result. Now given a mission, Zero and Shadow both set off in the region to get more strong pokemon for the organization.
Boxed Pokes
Vicious (Sneasel)
Lvl: 20
Item: Razor Claw
Nature: Gentle (+Sp Def, -Def)
Ability: Keen Eye
Max Hp
Hp: 5
Atk: 5
Def: 3
Sp Atk: 5
Sp Def: 7
Spd: 5
Moves
Ice Shard
Item: Razor Claw
Nature: Gentle (+Sp Def, -Def)
Ability: Keen Eye
Max Hp
Hp: 5
Atk: 5
Def: 3
Sp Atk: 5
Sp Def: 7
Spd: 5
Moves
Ice Shard
Machamp
Lvl: 65
Nature: Lax (+Def, -spd)
Ability: No guard
Nature: Lax (+Def, -spd)
Ability: No guard
Gyarados
lvl: 65
Nature: Lonely (+Atk, -Def)
Ability Intimidate
Nature: Lonely (+Atk, -Def)
Ability Intimidate
Neptune (Sharpedo)
Lvl: 90
Nature: Modest (+ Sp Atk, -Atk)
Ability: Rough Skin
Nature: Modest (+ Sp Atk, -Atk)
Ability: Rough Skin
Queen (Mismagius)
Lv: 50
Nature: Rash (+Sp Atk, -Sp Def)
Ability: Levitate
Max Hp: 90
Hp: 13
Atk: 5
Def: 13
Sp Atk: 17
Sp Def: 13
Spd: 17
Moves
Pain Split
Shadow Ball
Pay Back
Psybeam
Shockwave
Confuse Ray
Nature: Rash (+Sp Atk, -Sp Def)
Ability: Levitate
Max Hp: 90
Hp: 13
Atk: 5
Def: 13
Sp Atk: 17
Sp Def: 13
Spd: 17
Moves
Pain Split
Shadow Ball
Pay Back
Psybeam
Shockwave
Confuse Ray
Golbat
Item equipped: Exp Share
lvl: 38
Ability: Inner Focus
Nature: Modest ( +Sp atk, -Atk)
Max Hp: 74
Hp: 12
Atk: 9
Def: 10
Sp Atk: 13
Sp Def: 10
Spd: 12
Moves
Wing Attack
Bite
Supersonic
Leechlife
Roost
Aerial Ace
Golbat
Item equipped:
lvl: 50
Ability: Inner Focus
Nature: Modest ( +Sp atk, -Atk)
Max Hp:
Hp:
Atk:
Def:
Sp Atk:
Sp Def:
Spd:
Moves
Haze
Bite
Supersonic
poison Fang
Air cutter
Creeper (Dusknoir)
Lvl: 39
Item: Reaper Cloth
Nature: Calm
Ability: Levitate
Max Hp: 67
Hp: 10
Atk: 12
Def: 11
Sp Atk: 11
Sp Def: 10
Spd: 11
Moves
Astonish
Will-O-wisp
Disable
Pursuit
Shadow Sneak
Shadow Punch
Item: Reaper Cloth
Nature: Calm
Ability: Levitate
Max Hp: 67
Hp: 10
Atk: 12
Def: 11
Sp Atk: 11
Sp Def: 10
Spd: 11
Moves
Astonish
Will-O-wisp
Disable
Pursuit
Shadow Sneak
Shadow Punch
Roseila
Lvl: 20
Nature: Jolly (+ Spd, -Sp atk)
Ability: Natural Cure
Max HP: 46
Hp: 9
Atk: 10
Def: 9
Sp atk: 5
Sp Def: 7
spd: 10
Moves
Stun Spore
Mega Drain
Leech Seed
Posion Sting
Ability: Natural Cure
Max HP: 46
Hp: 9
Atk: 10
Def: 9
Sp atk: 5
Sp Def: 7
spd: 10
Moves
Stun Spore
Mega Drain
Leech Seed
Posion Sting
Gloom
Lvl: 21
Ability: Chlorophyll
Nature: Brave
Max Hp: 41
Hp: 7
Atk: 9
Def: 9
Sp Atk: 8
Sp Def: 7
Spd: 10
Moves
Sleep Powder
Stun Spore
Poison Powder
Acid
Ability: Chlorophyll
Nature: Brave
Max Hp: 41
Hp: 7
Atk: 9
Def: 9
Sp Atk: 8
Sp Def: 7
Spd: 10
Moves
Sleep Powder
Stun Spore
Poison Powder
Acid
Rotom-Ice
Lv: 30
Nature: Hasty (+Spd, -Def)
Ability: Levitate
Sableye
Lv: 33
Nature: Gentle (+Sp Def, -Def)
Ability: Keen Eye
Max Hp: 63
Hp: 10
Atk: 11
Def: 11
Sp Atk: 10
Sp Def: 10
Spd: 11
Moves
Shadow Sneak
Fake Out
Detect
Night Shade
Astonish
Disable
Zel (Blaziken)
lvl: 58
Item:
Nature: Relaxed ( + Def, -Spd)
Ability: Blaze
Max Hp: 99
Hp: 14
Atk: 15
Def: 13
Sp Atk: 15
Sp Def: 13
Spd: 16
Moves
Ember
Brick Break
Flamethrower
Blaze Kick
Brave Bird
Double Kick
Item:
Nature: Relaxed ( + Def, -Spd)
Ability: Blaze
Max Hp: 99
Hp: 14
Atk: 15
Def: 13
Sp Atk: 15
Sp Def: 13
Spd: 16
Moves
Ember
Brick Break
Flamethrower
Blaze Kick
Brave Bird
Double Kick